This is obviously for the case you do not want to map your object. so a triplanar mapping.
Ofc this is also possible with normal UV's
you can find an anisotropy map here:
https://www.textures.com/download/pbr0028/133064
This is obviously for the case you do not want to map your object. so a triplanar mapping.
Ofc this is also possible with normal UV's
you can find an anisotropy map here:
https://www.textures.com/download/pbr0028/133064