Zimmer & Biomet - Medical Assets for VR presentation

Portfolio presentation of assets I made for Groove Jones, VR project Zimmer & Biomet.
The video does not actually resemble the Groove Jones project. It only shows off the assets I made for this in a custom built scene.
Assets and scene were build in about 30 days. One mastershader that blends 3 parametric matfunctions was used for the bigger assets.
Music by CJ Broad, Title: Paradisius open.spotify.com/track/3Rbs2FjHW5RdpNW3mfdUm8

Hospital in Unreal Engine 4

Sascha henrichs vlcsnap 2017 06 16 20h28m09s485
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the material layer masks

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Sascha henrichs mainfunction

the parametric material function

Sascha henrichs mainshader

the master shader with a 3 layer blend