Risen 3 final game (2014)

If not mentioned in any other way in the caption, I was responsible in these shots for mainly everything. art direction, scene layout and dressing, rock modeling and texturing, landscape layout and texturing, speedtree creation, weather moods and creation of the other assets.
However our level department back in the day was ultra awesome and everybody had every scene at his hands at some point of development. So chances are, that some stuff minor stuff wasn't placed by me. But for this gallery i chose the scenes that I mainly created.
Here are all the names of these fine people:
Paul Springfeld
Andreas Menkhoff
Thiemo Vetter
Victor Karp
as also intern Mathis Widrat

Sascha henrichs risen 2013 09 16 23 57 57 042

please read the description of this project on the right!
In this shot I didnt model the bridges but changed them to be ultra long. the outsourced asset was only a few meters long.

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i believe i didn't make the branch in the foreground.

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i didnt model the bridges but changed them to be ultra long. the outsourced asset was only a few meters long.

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Sascha henrichs risen 2013 09 16 23 44 22 605

the ship is made by Paul Springfeld

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the ship is made by Paul Springfeld

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not my well! :)

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Sascha henrichs risen 2013 09 11 03 12 22 746
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towers and ruins by Mathis Widrat

Sascha henrichs risen 2013 09 11 03 23 07 023
Sascha henrichs risen 2013 09 11 03 14 42 972
Sascha henrichs shots 2 0114 layer 9
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Sascha henrichs risen 2013 01 15 15 49 57 40

the lava stone with the small streams is from Paul Springfeld

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Sascha henrichs risen 2013 01 15 15 57 41 72
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the small tower was outsourced

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not my crane. this asset was outsourced

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however, this tower IS mine hah ;D

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Sascha henrichs shots 2 0009 layer 114

not my floor planks

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Bridge floors were outsourced

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Bridge floors and tower were outsourced, idk anymore about the torches